Archetype's Exodus: An Exploration for the True Sci-Fi Aficionado.
For a particular breed of science-fiction fan, the revelation of Exodus stood as the most significant news from a prestigious gaming awards ceremony. Interestingly, those very fans could have missed grasped its full importance during the initial showcase.
Exodus, the inaugural game from a recently established studio filled with veteran talent from a famous RPG developer, was originally unveiled a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a action-packed trailer. Ahead of this reveal, the studio's leadership discussed some of the grounded scientific concepts that serve as the basis for the game's universe: time dilation, biological engineering, and galactic expansion. These are all suitably heady ideas, which are particularly difficult to convey in a brief, showy trailer.
“I wish some of those fascinating and fresh ideas were highlighted in the trailer. All I saw was ‘standard man in space,’” wrote one commenter. Another quipped, “The vibe I got was ‘we have a well-known space opera RPG at home.’” Responses in online forums were correspondingly mixed.
The trailer's approach clearly is understandable from a commercial perspective. When striving to capture attention during a lengthy deluge of game announcements, what sells better: Scientists contemplating the complexities of relativity? Or giant robots blowing up while other mechs emit lasers from their armor? However, in prioritizing spectacle, the developers omitted to include the more nuanced elements that make Exodus one of the more promising scientifically rigorous games in development. Let's explore further.
Evolved or Alien?
Does Exodus contain aliens? Yes. The answer is nuanced. Recall that image near the opening of the trailer, featuring a bipedal figure with metallic skin and cybernetic components fused into their body. That was definitely an alien, correct? The truth hinges on your stance regarding one of the game's major philosophical questions: If you applied gradual replacement philosophy to the human DNA, is what remains still humanity?
“We want the Celestials... for a player who isn't dedicate significant amounts of time into learning the backstory, to still comprehend the fundamental idea that they're advanced humans, recognize that they’re an antagonist you have to face... But also, ultimately, make sure it's fun and that they're impressive and that they are satisfying to encounter,” explained the studio's lead executive.
Understanding how these non-human beings aren't strictly aliens requires grappling with immense expanses of both the galaxy and history. Time dilation — the Einsteinian theory that time moves at a reduced rate for rapidly traveling objects — is an fundamental hard line of Exodus’ narrative setting. Here are the fundamentals: Humanity leaves a dying Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human travelers arrive millennia before others. Those pioneers radically altered their biology and took on the “Celestial” moniker.
“There’s multiple tiers of evolution. The people who reached the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see standard humans as essentially primitive, lesser, not really suitable for the upper echelons of society,” stated the game's narrative director.
Exodus is set approximately 40,000 years in the future. Ponder that immensity — that's effectively all of recorded human history repeated ten times over. Now contemplate what humans would look like if they spent ten entire human histories mastering the limits of biological science. You would never identify the outcome as human. You might certainly believe you're observing an alien. The scariest branch of Celestial, known as the Mara-Yama, can take diverse forms. Some possess talons and claws and stand nine feet tall. Others are covered in armored plating. According to supplementary lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a collection of organs attached to a head.
A Universe of Ideas
Amidst the pyrotechnics, lasers, and combat creatures, you might have caught snippets of advanced technology in the trailer. The protagonist, Jun Aslan, operates a metallic machine that emanates a etherial glow. A spaceship jets into a portal and disappears at relativistic velocity. This all seems past human comprehension, the kind of tech attributed to a highly advanced civilization. Yet, these are further examples of wonders that look alien but are firmly grounded in humanity's own ascension.
Beyond the core development team, the Exodus universe is being authored by what the narrative lead called a duo of “literary legends.” One bestselling author has already published a doorstopper novel set in the universe, with another planned, while another esteemed writer has written a series of short stories. Incorporating such respected science-fiction minds into the world years before the game's release has permitted the studio to develop a dense fictional universe as a foundation for the game.
“It was really a joint venture. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all integrated... With someone so talented, you don't want to handcuff him. You want to give him room to explore,” the narrative director said of the collaboration.
One interesting scene shows Jun appearing to shape the ground beneath him, forming stone into a makeshift bridge. This material, called livestone, is controlled by brainwaves from Celestials or Uranic humans — descendants of later human arrivals who were granted specific technologies by the Celestials. Since Jun demonstrates this ability, one might wonder about his nature.
“Jun's not technically a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, noting that the ability to interface with Celestial technology is a “central mechanic of the game.”
The immense scale of the Exodus setting — both in physical space and the timeline — means there is plenty of room for diverse stories to be told, drawing from the same established rules without creating overlap.
Stories Within the Void
Although Exodus has been on the radar for a couple of years and isn't releasing, several stories have already been told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials utterly alien to her experience. An episode of a television series recounts a poignant story about a father searching for his daughter across star systems, with time dilation resulting in profound effects on their family; by the time he finds her, she has experienced a lifetime.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily abdicated by Celestials that has become a bastion. A technological virus known as “the Rot” has begun destroying everything, including essential life support systems, and Jun must master his unique powers to {find a solution|stop